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glTF Webinar Series - Delivering Interactive Experiences with glTF
Just as we needed an industry-standard format that would allow the efficient packaging and transmission of 3D assets (glTF), we now need new mechanisms that allow us to efficiently assemble and transmit an entire 3D scene from glTF assets, including ways to define behaviors and interactivity. In this BOF members of the Khronos 3D Formats working group will preview and seek community feedback on proposals for how to add interactivity and behaviors to glTF.

Speakers: Brent Scannell - Khronos 3D Formats Chair (Autodesk), Dwight Rodgers (Adobe), Ben Houston (Threekit)

Sep 27, 2022 10:00 AM in Pacific Time (US and Canada)

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